WEEK 4-5 LESSON PLANS

5-7 Multi-Sport Lessons

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TECHNIQUE
Today we are going to learn how to keep a ball close while dribbling.

IMPORTANCE
Keeping a ball close to your body is important because it improves your ability to dribble under pressure. When dribbling, it is important to:

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1. Keep the ball close to your body

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2. Push the ball with your foot (do not kick it).

 

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EQUIPMENT
1 soccer ball per child

TIME
~7 min

STORYLINE
Today we are Warming Up before our games. Your goal is to follow the Coach and listen to instructions.

INSTRUCTIONS

  • Run from baseline to end line forwards like a cheetah 
  • Run from baseline to end line side shuffles like a crab
  • Run from baseline to end line backwards like a bear 
  • Then with soccer balls practicing dribbling, dribble your ball to the other side of the field and back (repeat 3x)
  • Back to dots and add high knees, toe touches and jumping jacks or other active movements to warm-up

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EQUIPMENT

2 goals

30 tall cones

2 short cones

1 soccer per child

STORYLINE
Today we are playing Cone Race. Your goal is to dribble through the course without touching any of the cones.

INSTRUCTIONS

  • I will divide you into teams of two and each group will get 5 tall cones.
  • First you and your teammate will spread the cones out evenly to the end of the field
  • Before the game begins, line up single file behind your team’s marker cone.
  • When I say, “GO!” the first person in line will start dribbling through the course
  • The next person in line can go after the person in front of them has made it and tagged him or her. 
 

Game 1: Play as indicated above.
Game 2: Add goals. Children must dribble through the course then can shoot on goal.
Variation: Increase or decrease the length between the cones for difficulty.

 

TEACHING TIPS

  • Approach: Remind children to use the inside of both feet.
  • Discussion: Ask students to share who they saw doing a good job at controlling their ball with both feet.

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EQUIPMENT

1 soccer ball per child

6 hula-hoops

STORYLINE
Today we are playing Bermuda Triangle. Your goal is to dribble to as many islands as possible with your soccer ball.

INSTRUCTIONS

  • Before the game begins, chose an island to start on.
  • When I say, “GO!” start dribbling your ball to another island.
  • You cannot go directly back to the island you were at before.
  • We will begin a new game when everyone has made it to an island.
 

Game 1: Coach calls out a color children must dribble to.
Game 2: Children have a time limit. Coach will count down aloud and if a student is not on an island by the time Coach gets to “0” he/she must do a physical challenge (10 push-ups, 10 jumping jacks, etc.).
Game 3: Coach can steal/kick a ball out-of-bounds when a child leaves an island. If your ball is stolen/kicked out-of-bounds you must complete a physical challenge.

 

TEACHING TIPS

  • Approach: Remind children to keep their heads up while dribbling to avoid bumping into others.
  • Approach: Remind students the closer they keep their ball to their body, the less chance it has to be stolen during Game 3.
  • Discussion: Ask students to share who they saw doing a good job at keeping the ball close to their body.

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EQUIPMENT

1 soccer ball per child

2 hula-hoops

2 agility ladders

STORYLINE
Today we are playing Fireman’s Drill. In this game you are firemen called to save kittens from a burning building. Your goal is bring them all to safety as quickly as possible.

INSTRUCTIONS

  • I will divide you into two teams.
  • Before the game begins, line up single file behind your team’s marker cone.
  • When I say, “GO!” the first person in line will run up the ladder, retrieve a kitten and bring it back to the empty hula-hoop.  
  • The next person in line can go once the person in front of them as reached the end of the ladder.
  • We will begin a new round when all the kittens have been rescued.
  • Round 2: Set a time limit. Students must work together to retrieve all the kittens by an allotted time.    

Approach: Assign different foot patterns the children must use when going through the ladder each round (two feet hopping, hopscotch – two feet out, two feet in, running sideways, one out one in, etc.).

 
 

TEACHING TIPS

  • Approach: Divide groups equally based on athletic ability.
  • Discussion: Ask students to share who they saw doing a good job at cushioning the ball with the inside of their foot when receiving a pass.

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EQUIPMENT

1 soccer ball per child

STORYLINE
Today we are playing Keep It Close. Your goal is to protect your soccer ball from being kicked out-of-bounds by another teammate.

INSTRUCTIONS

  • Before the game begins, line up shoulder-to-shoulder with your ball on the baseline.
  • When I say, “GO!” start dribbling your ball anywhere inside the field.
  • You must try and kick someone’s else ball while protecting your own.
  • If your ball gets kicked out, you must go to the Coach and complete a physical challenge. 
 

Game 1: Play as indicated above. Have children do 10 push-ups, sit-ups, jumping jacks, etc.
Game 2: If a child’s ball is kicked he/she must freeze for 10 seconds.
Game 3: If a child’s ball is kicked, he/she loses the ball and becomes a defender. Play until there are no more balls left on the field.

 

TEACHING TIPS

  • Approach: Remind students to keep their heads up while dribbling to avoid bumping into others.
  • Approach: Remind students the closer they keep their ball to their body, the less chance it will be kicked out by someone else.
  • Discussion: Ask students to share what was easy or hard about keeping their ball close during this game.

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EQUIPMENT

10 short cones

16 soccer balls

STORYLINE
Today we are playing Pinball Machine. Your goal is to have as few balls as possible in your team’s rectangle at the end of each round.

INSTRUCTIONS

  • Before the game begins, I will divide you into four teams.
  • When I say, “GO!” kick the balls in your rectangle to the rectangle right of you.
  • If you kick the ball too hard and it goes out-of-bounds, you must retrieve it.
  • At the end of two minutes, we will count how many balls are left in your rectangle.
  • We will begin a new round when all the balls have been counted.
 

Game 1: Play as indicated above. Each team kicks balls to the rectangle to the right of them.
Game 2: Each team kicks balls to the rectangle to the left of them.
Game 3: Each team kicks balls to the rectangle across them.

 

TEACHING TIPS

  • Approach: Divide teams equally based on athletic ability.
  • Discussion: Ask students to share what was easy or hard about passing off the dribble.

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EQUIPMENT
1 soccer ball per child

2 pinnies or flags
 

STORYLINE

Today we are playing Pirate Possession. In this game, you are ships in the ocean. Your goal is pass your goods (soccer ball) back and forth with your partner, without getting your ball taken by the pirate.

INSTRUCTIONS

  • I will select two people to be pirates – using flags to tell who the are.
  • I will then split  you into teams of two with one person holding the soccer ball.   
  • Before the game begins, spread out in the field while staying inside the boundary cones.
  • When I say, “GO!” dribble around the field with your ball.
  • If your ball gets stolen by a pirate and he/she scores a goal, then you become a pirate.
  • We will begin a new round when there are no more balls left.  

TEACHING TIPS

Approach: Two pirates cannot “team-up” on a child.

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EQUIPMENT

1 soccer ball 2 goals

1 pinnie per 2 children

STORYLINE
Today we are playing a Coach Lead Scrimmage. Your goal is to shoot a soccer ball into the opposing team’s goal.

INSTRUCTIONS

  • I will divide you into two teams –using pinnies to tell who you are.
  • Before the game begins, spread out on your side of the field.
  • I will decide which team starts with the ball first.
  • When I say, “GO!” the team with the ball will start.
  • You cannot touch the ball with your hands, you can only kick the ball.
  • There are no goalies, you must stand 3 – 5 feet away from your goal when defending.
  • If a goal is scored, go back to your team’s side and we will begin a new round.
  • If I blow my whistle at any point, freeze where you are.